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Video-games for the classroom made by robotics whizz…aged 11
25 February 2019 @ 20:15

“EIGHT years old is the best age to start learning programming, because it means you can acquire knowledge of the most difficult aspects at a time in life when you’re most likely to absorb them,” advises robotics expert and video game builder Antonio García from Villanubla, Valladolid province.

And he should know, having been working in the field for five years and given his first TED talk three years ago at Valladolid University.

Wise words indeed from a child aged 11.


“Robotics is the future”

Not yet out of primary school, but already revolutionising classroom practices, Antonio says he has a project under development which will ‘eradicate air pollution’, but that he ‘needs more knowledge of physics, chemistry and a few other things’ before he can bring it to fruition.

To the outside observer, Antonio seems just an ordinary little boy, kicking a ball around on the park with other children from his class – he’s a keen football fan, but doesn’t want to be the next Ronaldo; his future lies in App creation and constructing interactive games – yet his astonishing gift, way ahead of the capabilities of many adults earning living in the same field, is entirely self-taught, and he’s been teaching his school friends, too.



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